Devlog #4 - PixelWorld Demo 1.0.4 (BIOME UPDATE)
Wildaria » Devlog
Hi All,
Thanks everyone for the patience. Over the last month I have been working on adding biomes world object persistence and more. You can check out the video devlog here:
New Features:
- Noise Generated Biomes
- Desert Biome
- World Object Saving and Loading to file
- Coyotes
- Dragonfly WIP
- Cacti
- Tall grass, Tall dead grass
- Updated music events
- Moved Dodge Bar to Top Left
- More Game Balancing
- Animated Leave Particles
- Pollen Particles
Bug Fixes:
- Fixed Save and loading bug
- Many more
If you find any bugs with the new build or just have interesting game ideas please message in the respective channels of the Pixelworld discord https://discord.gg/5veAkcQ6ZE
Happy Adventuring!
SpaceFudge
Files
[LEGACY] PixelWorld (Windows) 1.0.4 55 MB
Feb 28, 2022
PixelWorld (Mac) - 1.0.4 63 MB
Feb 28, 2022
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Wildaria
A pixel-art action adventure RPG in a procedurally generated fantasy open world
Status | In development |
Author | Spacefudge |
Genre | Adventure, Action, Role Playing |
Tags | 2D, Fantasy, Open World, Pixel Art, Procedural Generation, Singleplayer, Unity |
Languages | English |
More posts
- Wildaria Migrated to Steam!May 21, 2024
- Devlog #6 - PixelWorld Demo 1.0.6 (An Elf's Best Friend)Jul 23, 2022
- Devlog #5 - PixelWorld Demo 1.0.5 (THE VILLAGE UPDATE)May 30, 2022
- Devlog #3 - PixelWorld Demo 1.0.3 (Patch #2)Jan 25, 2022
- Devlog #2 - PixelWorld Demo 1.0.2 (Quality of Life Patch #1)Jan 18, 2022
- Devlog #1 - PixelWorld Demo 1.0.1Jan 16, 2022
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